Hja no ja ne vem kaj naj naredim ker ko par minut špilam me vun vrže in napiše
Build AmericasArmy_Build_[2004-06-01_02.01.01]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1684 MHz with 255MB RAM
Video: RADEON 9600 SERIES (6553)
General protection fault!
History: UModel::LineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FCollisionOctree::ActorLineCheck <- CheckWithActors <- ULevel::MultiLineCheck <- ULevel::MoveActor <- AGP_Character <- AAGP_Pawn::MaybeAdjustForProne <- AAGP_Pawn::performPhysics <- UObject::ProcessEvent <- (HumanController Mountain_Pass.HumanController, Function AGP.HumanController.PlayerTick) <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Mountain Pass <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 796D7241 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Pa sem jim poslal bug report pa nič.
